import javax.swing.*;import java.awt.*;import java.awt.event.*;public class lianliankan implements ActionListener{JFrame mainFrame; // 主面板JPanel centerPanel,saidPanel; // 子面板JButton diamondsButton[][] = new JButton[10][10];// 游戏按钮数组JButton firstButton, secondButton; // 分别记录两次被选中的按钮JButton backButton, remarkButton, newlyButton, startButton;// 返回,重列,重新,开始|暂停按钮JLabel lable1 = new JLabel("分数:");JLabel lable2 = new JLabel("0"); // 分数标签int grid[][] = new int[12][12];static boolean pressInformation = false; // 判断是否有按钮被选中int x0 = 0, y0 = 0, x = 0, y = 0, fristMsg = 0, secondMsg = 0, validateLV; // 游戏按钮的位置坐标int i, j, k, n;// 消除方法控制public void AddGif(){for (int cols = 0; cols < 10; cols++){for (int rows = 0; rows < 10; rows++){diamondsButton[cols][rows] = new JButton(new ImageIcon(String.valueOf(grid[cols + 1][rows + 1])+".gif"));diamondsButton[cols][rows].addActionListener(this);centerPanel.add(diamondsButton[cols][rows]);}}}public void create(){mainFrame = new JFrame("连连看");mainFrame.setLayout(null);centerPanel = new JPanel();saidPanel = new JPanel();saidPanel.setLayout(null);saidPanel.setBackground(Color.yellow);centerPanel.setLayout(new GridLayout(10,10)); //10*10的网格布局AddGif();backButton = new JButton("返回");backButton.addActionListener(this);remarkButton = new JButton("重列");remarkButton.addActionListener(this);newlyButton = new JButton("重新开始");newlyButton.addActionListener(this);mainFrame.setBounds(100, 100, 750, 550);mainFrame.add(centerPanel);saidPanel.add(lable1);saidPanel.add(lable2);mainFrame.add(saidPanel);saidPanel.add(remarkButton);saidPanel.add(newlyButton);remarkButton.setBounds(100,100,90,30);newlyButton.setBounds(100,150,90,30);saidPanel.setBounds(470,0,270,530);lable1.setBounds(100,50,70,50);lable2.setBounds(170,50,100,50);centerPanel.setBounds(50,50,370,410);mainFrame.setVisible(true);mainFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);}public void randomBuild(){int randoms, cols, rows;for (int twins = 1; twins <= 25; twins++){//一共15对button,30个randoms = (int) (Math.random() * 25 + 1);//button上的数字for (int alike = 1; alike <= 4; alike++){cols = (int) (Math.random() * 10 + 1);rows = (int) (Math.random() * 10 + 1);while (grid[cols][rows] != 0) //等于0说明这个空格有了button{cols = (int) (Math.random() * 10 + 1);rows = (int) (Math.random() * 10 + 1);}this.grid[cols][rows] = randoms;}}public void reload(){int save[] = new int[100];int n = 0, cols, rows;int grid[][] = new int[12][12];for (int i = 0; i <= 10; i++){for (int j = 0; j <= 10; j++){if (this.grid[i][j] != 0){save[n] = this.grid[i][j];//记下每个button的数字n++;//有几个没有消去的button}}}n = n - 1;this.grid = grid;while (n >= 0){//把没有消去的button重新放一次cols = (int) (Math.random() * 10 + 1);rows = (int) (Math.random() * 10 + 1);while (grid[cols][rows] != 0){cols = (int) (Math.random() * 10 + 1);rows = (int) (Math.random() * 10 + 1);}this.grid[cols][rows] = save[n];n--;}mainFrame.setVisible(false);pressInformation = false; // 这里一定要将按钮点击信息归为初始create();for (int i = 0; i < 10; i++){for (int j = 0; j < 10; j++){if (grid[i + 1][j + 1] == 0)diamondsButton[i][j].setVisible(false);}}public void estimateEven(int placeX, int placeY, JButton bz){if (pressInformation == false){x = placeX;y = placeY;secondMsg = grid[x][y];secondButton = bz;pressInformation = true;}else{x0 = x;y0 = y;fristMsg = secondMsg;firstButton = secondButton;x = placeX;y = placeY;secondMsg = grid[x][y];secondButton = bz;if (fristMsg == secondMsg && secondButton != firstButton){xiao();}}}public void fraction(){ //分数加100lable2.setText(String.valueOf(Integer.parseInt(lable2.getText()) + 100));}public void xiao(){if ((x0 == x && (y0 == y + 1 || y0 == y - 1))|| ((x0 == x + 1 || x0 == x - 1) && (y0 == y))) { // 判断是否相邻remove();} else {for (j = 0; j < 12; j++) {if (grid[x0][j] == 0) { // 判断和第一个按钮同行的哪个按钮为空//如果找到一个为空的,就按列值的三种情况比较第二个按钮与空按钮的位置if (y > j) {//第二个按钮在空按钮右边for (i = y - 1; i >= j; i--) { //检测从第二个按钮横向左边到空格所在列为止是否全是空格if (grid[x][i] != 0) {k = 0;break;//存在非空格的就退出,这一退出就不可能k==2了,所以就会到下而215行出同理的判断列} else {k = 1;} // K=1说明全是空格通过了第一次验证,也就是从第二个按钮横向左边到空格所在列为止全是空格}if (k == 1) {linePassOne();//进入第二次验证,也就是从第一个按钮到它同行的空格之间的空格判断}}if (y < j) { // 第二个按钮在空按钮左边for (i = y + 1; i <= j; i++) {//检测从第二个按钮横向右边到空格所在列为止是否全是空格if (grid[x][i] != 0) {k = 0;break;} else {k = 1;}}if (k == 1) {linePassOne();}}if (y == j) {//第二个按钮和空按钮同列linePassOne();}}//第三次检测,检测确定为空的第j列的那个按钮竖向到第二个按钮,看是不是有按钮 if (k == 2) {if (x0 == x) {//第一,二按钮在同行remove();}if (x0 < x) {//第一按钮在第二按钮下边for (n = x0; n <= x - 1; n++) {//从空按钮竖向到第二个按钮所在行是否有按钮 if (grid[n][j] != 0) {k = 0;break;}//没有按钮,说明这条路经就通了if (grid[n][j] == 0 && n == x - 1) {remove();}}}if (x0 > x) {//第一按钮在第二按钮上边for (n = x0; n >= x + 1; n--) {if (grid[n][j] != 0) {k = 0;break;}if (grid[n][j] == 0 && n == x + 1) {remove();}}}}}//-------------------------------------for//当上面的检测与第一个按钮同行的空格按钮失败后(不能找到与第二个按钮的相连路经),下面就执行//检测与第一个按钮同列的空格按钮for (i = 0; i < 12; i++) {if (grid[i][y0] == 0) {// 判断和第一个按钮同列的哪个按钮为空if (x > i) {//第二个按钮在这个空按钮的下面for (j = x - 1; j >= i; j--) {if (grid[j][y] != 0) {k = 0;break;} else {k = 1;}}if (k == 1) {rowPassOne();}}if (x < i) {//第二个按钮在这个空按钮的上面 for (j = x + 1; j <= i; j++) {if (grid[j][y] != 0) {k = 0;break;} else {k = 1;}}if (k == 1) {rowPassOne();}}if (x == i) {//第二个按钮与这个空按钮同行 rowPassOne();}}if (k == 2) {if (y0 == y) {//第二个按钮与第一个按钮同列 remove();}if (y0 < y) {//第二个按钮在第一个按钮右边 for (n = y0; n <= y - 1; n++) {if (grid[i][n] != 0) {k = 0;break;}if (grid[i][n] == 0 && n == y - 1) {remove();}}}if (y0 > y) {//第二个按钮在第一个按钮左边 for (n = y0; n >= y + 1; n--) {if (grid[i][n] != 0) {k = 0;break;}if (grid[i][n] == 0 && n == y + 1) {remove();}}}}}//--------------------------------for}//-------------else}public void linePassOne(){if (y0 > j){ // 第一按钮同行空按钮在左边for (i = y0 - 1; i >= j; i--){ // 判断第一按钮同左侧空按钮之间有没按钮if (grid[x0][i] != 0){k = 0;break;}else{k = 2;} // K=2说明通过了第二次验证}}if (y0 < j){ // 第一按钮同行空按钮在右边for (i = y0 + 1; i <= j; i++){if (grid[x0][i] != 0){k = 0;break;}else{k = 2;}}}}public void rowPassOne(){if (x0 > i){//第一个按钮在与它同列的那个空格按钮下面for (j = x0 - 1; j >= i; j--){if (grid[j][y0] != 0){k = 0;break;}else{k = 2;}}}if (x0 < i){//第一个按钮在与它同列的那个空格按钮上面for (j = x0 + 1; j <= i; j++){if (grid[j][y0] != 0){k = 0;break;}else{k = 2;}}}}public void remove(){firstButton.setVisible(false); secondButton.setVisible(false);fraction();pressInformation = false;k = 0;grid[x0][y0] = 0;grid[x][y] = 0;}public void actionPerformed(ActionEvent e){if (e.getSource() == newlyButton){int grid[][] = new int[12][12];this.grid = grid;lable2.setText("0");randomBuild();mainFrame.setVisible(false);pressInformation = false;create();}if (e.getSource() == remarkButton)reload();for (int cols = 0; cols < 10; cols++){for (int rows = 0; rows < 10; rows++){if (e.getSource() == diamondsButton[cols][rows])estimateEven(cols + 1, rows + 1, diamondsButton[cols][rows]);}}}public static void main(String[] args){lianliankan llk = new lianliankan();llk.randomBuild();llk.create();}}。