BUFF代码总结buffExclusivityForAITypebuffExclusivityForAIType "ExclusiveForAllPlayers"每方独有buffExclusivityForAIType "NotExclusive"非每方独有instantAction buffInstantActionType串联型BUFFApplyBuffToSelf将BUFF应用于自身buffInstantActionType "ApplyBuffToSelf" instantActionTriggerType "AlwaysPerform"buffType "BuffAbilityGuidanceSelf"effectInfoeffectAttachInfoattachType "Ability"abilityIndex 0smallEffectName "CapitalAbility_AbilityGuidanceActivate"mediumEffectName "CapitalAbility_AbilityGuidanceActivate"largeEffectName "CapitalAbility_AbilityGuidanceActivate"soundID "EFFECT_ABILITYGUIDANCE" ApplyBuffToSelfWithFilterbuffInstantActionType "ApplyBuffToSelfWithFilter"instantActionTriggerType "OnDelay"delayTime 0.000000buffType "BuffAntiMatterDetonateDisable"targetFilternumOwnerships 1ownership "Enemy"numObjects 4object "CapitalShip"object "Frigate"object "PlanetModule"object "StarBase"numSpaces 1space "Normal"numConstraints 0ApplyBuffToLocalOrbitBody将BUFF应用于飞船所在行星的轨道对象上buffInstantActionType "ApplyBuffToLocalOrbitBody"instantActionTriggerType "AlwaysPerform"buffType "BuffInspireAndImpairPlanet"targetFilternumOwnerships 4ownership "Friendly"ownership "AlliedOrEnemy"ownership "Player"ownership "NoOwner"numObjects 1object "Planet"numSpaces 1space "Normal"numConstraints 0effectInfoeffectAttachInfoattachType "Invalid"smallEffectName "TitanAbility_InspireImpair_ActivateAthena"mediumEffectName "TitanAbility_InspireImpair_ActivateAthena"largeEffectName "TitanAbility_InspireImpair_ActivateAthena"soundID "EFFECT_INSPIREANDIMPAIR"ApplyTargettedBuffToSelf将针对选定目标的BUFF应用于自身buffInstantActionType "ApplyTargettedBuffToSelf"instantActionTriggerType "AlwaysPerform"buffType "BuffAntiModuleTorpedoesLauncher"targetFilternumOwnerships 1ownership "Enemy"numObjects 2object "PlanetModule"object "StarBase"numSpaces 1space "Normal"numConstraints 0rangeLevel:0 9000.000000Level:1 0.000000Level:2 0.000000Level:3 0.000000effectInfoeffectAttachInfoattachType "Invalid"smallEffectName ""mediumEffectName ""largeEffectName ""soundID ""ApplyTargettedBuffToSelfNoRange将针对选定目标的BUFF应用于可观测范围外的目标buffInstantActionType "ApplyTargettedBuffToSelfNoRange"instantActionTriggerType "AlwaysPerform"buffType "BuffPhaseOrbitalCannon"targetFilternumOwnerships 1ownership "Enemy"numObjects 1object "Planet"numSpaces 1space "Normal"numConstraints 1constraint "IsExplored"effectInfoeffectAttachInfoattachType "Center"smallEffectName ""mediumEffectName ""largeEffectName ""soundID ""ApplyTargettedBuffToSelfNoFilterNoRangebuffInstantActionType "ApplyTargettedBuffToSelfNoFilterNoRange"instantActionTriggerType "OnDelay"delayTime 2.000000buffType "BuffBeamBlastActivated"effectInfoeffectAttachInfoattachType "Invalid"smallEffectName ""mediumEffectName ""largeEffectName ""soundID ""ApplyArbitraryTargettedBuffToSelf将任意指定目标位置的BUFF应用于自身buffInstantActionType "ApplyArbitraryTargettedBuffToSelf"instantActionTriggerType "AlwaysPerform"buffType "BuffMicroPhaseJumpSelf"rangeLevel:0 20000.000000Level:1 26000.000000Level:2 33000.000000Level:3 40000.000000effectInfoeffectAttachInfoattachType "Center"smallEffectName "Ability_MicroPhaseJump"mediumEffectName "Ability_MicroPhaseJump"largeEffectName "Ability_MicroPhaseJump"soundID "EFFECT_MICROPHASEJUMP"ApplyBuffToTarget将BUFF应用于指定目标buffInstantActionType "ApplyBuffToTarget"instantActionTriggerType "AlwaysPerform"buffType "BuffBlackOut"targetFilternumOwnerships 1ownership "Enemy"numObjects 2object "CapitalShip"object "Frigate"numSpaces 1space "Normal"numConstraints 0rangeLevel:0 8000.000000Level:1 8000.000000Level:2 8000.000000Level:3 8000.000000effectInfoeffectAttachInfoattachType "Ability"abilityIndex 0smallEffectName "CapitalAbility_BlackOutActivate"mediumEffectName "CapitalAbility_BlackOutActivate"largeEffectName "CapitalAbility_BlackOutActivate"soundID ""ApplyBuffToTargetNoRange将BUFF应用于可观测范围外的目标buffInstantActionType "ApplyBuffToTargetNoRange"instantActionTriggerType "AlwaysPerform"buffType "BuffFarSight"targetFilternumOwnerships 3ownership "Friendly"ownership "Enemy"ownership "NoOwner"numObjects 1object "Planet"numSpaces 1space "Normal"numConstraints 0effectInfoeffectAttachInfoattachType "Ability"abilityIndex 2smallEffectName "CapitalAbility_FarSightActivate"mediumEffectName "CapitalAbility_FarSightActivate"largeEffectName "CapitalAbility_FarSightActivate"soundID "EFFECT_FARSIGHT" ApplyBuffToTargetNoFilterNoRangebuffInstantActionType "ApplyBuffToTargetNoFilterNoRange"instantActionTriggerType "OnDelay"delayTime 0.000000buffType "BuffDesignateTargetOnTarget"ApplyBuffToTargetsLinked将BUFF应用于关联的对象(本舰所带飞机)buffInstantActionType "ApplyBuffToTargetsLinked"instantActionTriggerType "AlwaysPerform"buffType "BuffHeavyFighters"targetFilternumOwnerships 1ownership "Player"numObjects 1object "Fighter"numSpaces 1space "Normal"numConstraints 1constraint "LinkedSquad"effectInfoeffectAttachInfoattachType "Invalid"smallEffectName ""mediumEffectName ""largeEffectName ""soundID ""ApplyBuffToTargetsAtOrbitBody将BUFF应用于轨道空间对象(星球BUFF)buffInstantActionType "ApplyBuffToTargetsAtOrbitBody"instantActionTriggerType "AlwaysPerform"buffType "BuffAntimatterFountainTarget"targetFilternumOwnerships 0numObjects 5object "CapitalShip"object "Frigate"object "StarBase"object "Titan"object "Corvette"numSpaces 1space "Normal"numConstraints 0maxTargetCountLevel:0 -1.000000Level:1 -1.000000Level:2 -1.000000Level:3 -1.000000effectInfoeffectAttachInfoattachType "Invalid"smallEffectName ""mediumEffectName ""largeEffectName ""soundID ""ApplyBuffToTargetsInRadius将BUFF应用于半径范围内的目标buffInstantActionType "ApplyBuffToTargetsInRadius"instantActionTriggerType "AlwaysPerform"buffType "BuffAntiMatterRechargeModule"targetFilternumOwnerships 1ownership "Friendly"numObjects 2object "CapitalShip"object "Frigate"numSpaces 1space "Normal"numConstraints 2constraint "HasAntiMatterShortage"constraint "NotSelf"rangeLevel:0 25000.000000Level:1 25000.000000Level:2 25000.000000Level:3 25000.000000maxTargetCountLevel:0 2.000000Level:1 4.000000Level:2 6.000000Level:3 6.000000effectInfoeffectAttachInfoattachType "Center"smallEffectName "CapitalAbility_AntiMatterRechargeModuleActivate"mediumEffectName "CapitalAbility_AntiMatterRechargeModuleActivate"largeEffectName "CapitalAbility_AntiMatterRechargeModuleActivate"soundID "EFFECT_ANTIMATTERRECHARGE"ApplyBuffToTargetsInRadiusWithTravel将BUFF应用于范围内正在飞行的对象buffInstantActionType "ApplyBuffToTargetsInRadiusWithTravel" instantActionTriggerType "AlwaysPerform"buffType "BuffFlakBurst"targetFilternumOwnerships 1ownership "Enemy"numObjects 2object "Fighter"object "Corvette"numSpaces 1space "Normal"numConstraints 0rangeLevel:0 3000.000000Level:1 3380.000000Level:2 3760.000000maxTargetCountLevel:0 -1.000000Level:1 -1.000000Level:2 -1.000000Level:3 -1.000000effectInfoeffectAttachInfoattachType "Center"smallEffectName "CapitalAbility_FlakBurstActivate"mediumEffectName "CapitalAbility_FlakBurstActivate"largeEffectName "CapitalAbility_FlakBurstActivate"soundID "EFFECT_FLAKBURST"travelSpeed 1000.000000effectStaggerDelay 0.000000hasWeaponEffects FALSEApplyBuffToTargetsInDirectionalCone将BUFF应用于前方圆锥区域的目标buffInstantActionType "ApplyBuffToTargetsInDirectionalCone"instantActionTriggerType "AlwaysPerform"buffType "BuffScattershotPre"targetFilternumOwnerships 1ownership "Enemy"numObjects 5object "CapitalShip"object "Frigate"object "PlanetModule"object "StarBase"object "Titan"numSpaces 1space "Normal"numConstraints 1constraint "NotInvulnerable"weaponBank "FRONT"rangeLevel:0 6000.000000Level:1 6000.000000Level:2 6000.000000coneAngleLevel:0 1.570000Level:1 1.570000Level:2 1.570000Level:3 1.570000maxTargetCountLevel:0 -1.000000Level:1 -1.000000Level:2 -1.000000Level:3 -1.000000effectInfoeffectAttachInfoattachType "Ability"abilityIndex 0smallEffectName "TitanAbility_FragmentationScattershot_Travel"mediumEffectName "TitanAbility_FragmentationScattershot_Travel"largeEffectName "TitanAbility_FragmentationScattershot_Travel"soundID "EFFECT_SCATTERSHOT" ApplyBuffToTargetsInColumn将BUFF应用于圆柱区域的目标buffInstantActionType "ApplyBuffToTargetsInColumn"instantActionTriggerType "AlwaysPerform"buffType "BuffBeamBlastDamage"targetFilternumOwnerships 1ownership "Enemy"numObjects 5object "CapitalShip"object "Frigate"object "PlanetModule"object "StarBase"object "Titan"numSpaces 1space "Normal"numConstraints 0columnRadiusLevel:0 1000.000000Level:1 1250.000000Level:2 0.000000Level:3 0.000000maxTargetCountLevel:0 -1.000000Level:1 -1.000000Level:2 0.000000Level:3 0.000000effectInfoeffectAttachInfoattachType "Invalid"smallEffectName ""mediumEffectName ""largeEffectName ""soundID ""ApplyBuffToTargetWithEntryVehicles将BUFF应用于存在大气探针的目标buffInstantActionType "ApplyBuffToTargetWithEntryVehicles"instantActionTriggerType "AlwaysPerform"buffType "BuffProbe"targetFilternumOwnerships 3ownership "NoOwner"ownership "Enemy"ownership "Allied"numObjects 1object "Planet"numSpaces 1space "Normal"numConstraints 0rangeLevel:0 18000.000000Level:1 18000.000000Level:2 18000.000000Level:3 18000.000000entryVehicleType "ENTRYVEHICLE_PROBE"引号内是大气探针ENTRYVEHICLE的entity文件名numEntryVehiclesLevel:0 1.000000Level:1 1.000000Level:2 1.000000Level:3 1.000000travelTime 30.000000entryVehicleLaunchInfoeffectAttachInfoattachType "Center"smallEffectName ""mediumEffectName ""largeEffectName ""soundID ""ApplyBuffToTargetWithTravel将BUFF应用于正在飞行的对象上buffInstantActionType "ApplyBuffToTargetWithTravel"instantActionTriggerType "AlwaysPerform"buffType "BuffAntiMatterDetonate"targetFilternumOwnerships 1ownership "Enemy"numObjects 5object "CapitalShip"object "Frigate"object "PlanetModule"object "StarBase"object "Titan"numSpaces 1space "Normal"numConstraints 2constraint "HasAntiMatterPool"constraint "NotInvulnerable"rangeLevel:0 4500.000000Level:1 4500.000000Level:2 4500.000000Level:3 4500.000000travelSpeed 3000.000000hasWeaponEffects TRUEweaponEffectOriginType "Targetter"weaponEffectAttachInfoattachType "Ability"abilityIndex 0weaponEffectImpactOffsetType "Center"canWeaponEffectHitHull FALSEcanWeaponEffectHitShields FALSEweaponEffectsDefweaponType "Projectile"burstCount 1burstDelay 0.000000fireDelay 0.000000muzzleEffectName ""muzzleSoundMinRespawnTime 0.100000muzzleSoundssoundCount 1sound "WEAPON_GENERICFIRE"hitEffectName ""hitHullEffectSoundssoundCount 1sound ""hitShieldsEffectSoundssoundCount 1sound ""projectileTravelEffectName "CapitalAbility_AntiMatterDetonateTravel" ApplyBuffToTargetWithTravelNoFilterNoRangebuffInstantActionType "ApplyBuffToTargetWithTravelNoFilterNoRange"instantActionTriggerType "AlwaysPerform"buffType "BuffAntiModuleTorpedoesTarget"travelSpeed 1100.000000hasWeaponEffects TRUEweaponEffectOriginType "Targetter"weaponEffectAttachInfoattachType "Ability"abilityIndex 0weaponEffectImpactOffsetType "RandomMesh"canWeaponEffectHitHull TRUEcanWeaponEffectHitShields TRUEweaponEffectsDefweaponType "Projectile"burstCount 1burstDelay 0.000000fireDelay 0.000000muzzleEffectName "Ability_AntiModuleTorpedoesMuzzle"muzzleSoundMinRespawnTime 0.100000muzzleSoundssoundCount 1sound "EFFECT_NEUTRONTORPEDO_MUZZLE"hitEffectName "Ability_AntiModuleTorpedoesImpact"hitHullEffectSoundssoundCount 6sound "EXPLOSION_SUB0"sound "EXPLOSION_SUB1"sound "EXPLOSION_SUB2"sound "EXPLOSION_SUB3"sound "EXPLOSION_SUB4"sound "EXPLOSION_SUB5"hitShieldsEffectSoundssoundCount 6sound "EXPLOSION_SUB0"sound "EXPLOSION_SUB1"sound "EXPLOSION_SUB2"sound "EXPLOSION_SUB3"sound "EXPLOSION_SUB4"sound "EXPLOSION_SUB5"projectileTravelEffectName "Ability_AntiModuleTorpedoesTravel"ApplyBuffToTargetsInRadiusWithChainTravel将BUFF应用于范围内的连锁目标(区域伤害)buffInstantActionType "ApplyBuffToTargetsInRadiusWithChainTravel"instantActionTriggerType "OnDelay"delayTime 0.000000buffType "BuffChargedMissilesLightDoDamage"targetFilternumOwnerships 1ownership "Enemy"numObjects 1object "Fighter"numSpaces 1space "Normal"numConstraints 0rangeLevel:0 750.000000Level:1 0.000000Level:2 0.000000Level:3 0.000000maxTargetCountLevel:0 3.000000Level:1 0.000000Level:2 0.000000Level:3 0.000000chainDelay 0.150000hasWeaponEffects TRUEweaponEffectOriginType "Targetter"weaponEffectAttachInfoattachType "Center"weaponEffectImpactOffsetType "RandomMesh" canWeaponEffectHitHull TRUEcanWeaponEffectHitShields TRUEweaponEffectsDefweaponType "Beam"burstCount 1burstDelay 0.000000fireDelay 0.000000muzzleEffectName "Weapon_PhaseCapitalFlashBeamLight_Muzzle"muzzleSoundMinRespawnTime 0.100000muzzleSoundssoundCount 1sound ""hitEffectName "Weapon_PhaseCapitalFlashBeamLight_Hit"hitHullEffectSoundssoundCount 1sound ""hitShieldsEffectSoundssoundCount 1sound ""beamEffectSoundssoundCount 2sound "WEAPON_PHASECAPITALFLASHBEAMLIGHT_TRAVEL"sound "WEAPON_PHASECAPITALFLASHBEAMLIGHT_TRAVEL_ALT1"beamGlowTextureName "PhaseCapitalBeam_Glow"beamCoreTextureName "PhaseCapitalBeam_Core_Light"beamWidth 12.000000beamGlowColor ffffffffbeamCoreColor ffffffffbeamTilingRate 3.000000ApplyBuffToTargetOnWeaponFired 将BUFF应用于正在用武器攻击的目标上buffInstantActionType "ApplyBuffToTargetOnWeaponFired"instantActionTriggerType "OnWeaponFired"numWeaponClasses 1weaponClassForWeaponPassive "PHASEMISSILE"passiveWeaponEffectChanceLevel:0 1.000000Level:1 1.000000Level:2 1.000000Level:3 1.000000buffType "BuffBonusModuleDamageTarget"targetFilternumOwnerships 1ownership "Enemy"numObjects 2object "PlanetModule"object "StarBase"numSpaces 1space "Normal"numConstraints 0ApplyBuffToIncomingHyperspacers对进入超空间的对象应用BUFFbuffInstantActionType "ApplyBuffToIncomingHyperspacers"instantActionTriggerType "AlwaysPerform"buffType "BuffBidirectionalJammingTarget"targetFilternumOwnerships 1ownership "Enemy"numObjects 5object "Frigate"object "CapitalShip"object "Titan"object "Corvette"object "StarBase"numSpaces 2space "Normal"space "Phase"numConstraints 0effectInfoeffectAttachInfoattachType "Invalid"smallEffectName ""mediumEffectName ""largeEffectName ""soundID "" ApplyBuffToLastSpawnerWithTravelNoFilterNoRangebuffInstantActionType "ApplyBuffToLastSpawnerWithTravelNoFilterNoRange"instantActionTriggerType "AlwaysPerform"buffType "BuffDisintegrationBounceBack"travelSpeed 1200.000000hasWeaponEffects TRUEweaponEffectOriginType "Targetter"weaponEffectAttachInfoattachType "Center"weaponEffectImpactOffsetType "Center"canWeaponEffectHitHull FALSEcanWeaponEffectHitShields FALSEweaponEffectsDefweaponType "Projectile"burstCount 1burstDelay 0.000000fireDelay 0.000000muzzleEffectName ""muzzleSoundMinRespawnTime 0.100000muzzleSoundssoundCount 1sound "WEAPON_GENERICFIRE"hitEffectName ""hitHullEffectSoundssoundCount 1sound ""hitShieldsEffectSoundssoundCount 1sound ""projectileTravelEffectName "Ability_DisintegrationBounceBackTravel"ApplyOrRemoveBuffToSelf启动或停止自身的BUFFbuffInstantActionType "ApplyOrRemoveBuffToSelf"instantActionTriggerType "AlwaysPerform"buffType "BuffBoostResourceExtractionSelf"effectInfoeffectAttachInfoattachType "Center"smallEffectName ""mediumEffectName ""largeEffectName ""soundID ""toggleStateOnNameStringID "IDS_ABILITY_BOOSTRESOURCEEXTRACTIONACTIVE_NAME" toggleStateOnDescStringID "IDS_ABILITY_BOOSTRESOURCEEXTRACTIONACTIVE_DESCRIPTION"独立型BUFF ApplyRelationshipModifierToOwnerOfPlanetInCurrentGravityWellbuffInstantActionType "ApplyRelationshipModifierToOwnerOfPlanetInCurrentGravityWell"instantActionTriggerType "OnDelay"delayTime 0.000000relationshipIncreaseLevel:0 0.050000Level:1 0.050000Level:2 0.050000Level:3 0.050000AddPopulationToPlanetbuffInstantActionType "AddPopulationToPlanet"instantActionTriggerType "AlwaysPerform"populationAddedLevel:0 20.000000Level:1 20.000000Level:2 20.000000Level:3 20.000000BuffWormHoleTeleportbuffInstantActionType "ApplyBuffToTargetsInRadius" instantActionTriggerType "AlwaysPerform"buffType "BuffWormHoleTeleport"targetFilternumOwnerships 0numObjects 4object "CapitalShip"object "Frigate"object "Titan"object "Corvette"numSpaces 1space "Normal"numConstraints 1constraint "IsMovingToLocalOrbitBody"rangeLevel:0 8000.000000Level:1 0.000000Level:2 0.000000Level:3 0.000000maxTargetCountLevel:0 -1.000000Level:1 -1.000000Level:2 -1.000000Level:3 -1.000000effectInfoeffectAttachInfoattachType "Center"smallEffectName ""mediumEffectName ""largeEffectName ""soundID ""CreateFrigate创造护卫舰(或是平台)buffInstantActionType "CreateFrigate" instantActionTriggerType "AlwaysPerform" frigateType "FrigateCombatTurret"numFrigatesLevel:0 1.000000Level:1 1.000000Level:2 1.000000Level:3 1.000000matchOwnerDamageState FALSEimpulse 350000.000000expiryTimeLevel:0 180.000000Level:1 180.000000Level:2 180.000000Level:3 180.000000spawnFrigateSoundID "EFFECT_DEPLOYCOMBATTURRET"postSpawnBuff ""CreateClonedFrigatebuffInstantActionType "CreateClonedFrigate"instantActionTriggerType "OnDelay"delayTime 0.000000numFrigatesLevel:0 3.000000Level:1 4.000000Level:2 0.000000Level:3 0.000000impulse 350000.000000expiryTimeLevel:0 150.000000Level:1 175.000000Level:2 0.000000Level:3 0.000000spawnFrigateSoundID "EFFECT_CLONEFRIGATE" CreateFrigateAtTarget在目标处创造护卫舰(或是平台)buffInstantActionType "CreateFrigateAtTarget" instantActionTriggerType "AlwaysPerform"frigateType "FrigateSiegeTurret"numFrigatesLevel:0 1.000000Level:1 1.000000Level:2 1.000000Level:3 1.000000impulse 350000.000000expiryTimeLevel:0 65.000000Level:1 65.000000Level:2 65.000000Level:3 65.000000spawnFrigateSoundID "EFFECT_DEPLOYSIEGETURRET"targetFilternumOwnerships 1ownership "Enemy"numObjects 1object "Planet"numSpaces 1space "Normal"numConstraints 0rangeLevel:0 3000.000000Level:1 3000.000000Level:2 3000.000000Level:3 3000.000000CreateSpaceMine创建空雷buffInstantActionType "CreateSpaceMine"instantActionTriggerType "AlwaysPerform"spaceMineType "SpaceMinePhaseExplosive"引号内填写外部的空雷entity文件名numMinesLevel:0 10.000000Level:1 10.000000Level:2 10.000000Level:3 10.000000impulse 560000.000000angleVariance 180.000000expiryTimeLevel:0 -1.000000Level:1 -1.000000Level:2 -1.000000Level:3 -1.000000spawnMineSoundID "EFFECT_LAYMINEPHASE"CreateStarBase创建星际基地buffInstantActionType "CreateStarBase"instantActionTriggerType "AlwaysPerform"starBaseType "StarBasePhase"引号内填写外部的星际基地entity文件名placementRadiusLevel:0 1000.000000Level:1 1000.000000Level:2 1000.000000Level:3 1000.000000CreatePlanetModule创建行星建筑buffInstantActionType "CreatePlanetModule"instantActionTriggerType "AlwaysPerform"planetModuleType "PLANETMODULE_PHASEORBITALPHASEGATE" spawnPlanetModuleSoundID "EFFECT_DEPLOYSIEGETURRET"CreateSquad创建飞机中队buffInstantActionType "CreateSquad"instantActionTriggerType "AlwaysPerform"squadType "SquadPhaseBomber"引号内填写外部的飞机中队entity文件名numSquadsLevel:0 1.000000Level:1 2.000000Level:2 3.000000Level:3 4.000000expiryTimeLevel:0 75.000000Level:1 75.000000Level:2 75.000000Level:3 75.000000spawnSquadSoundID "EFFECT_DEPLOYCOMBATTURRET" ConvertSquadMembersToMines转换本舰飞机转换为空雷buffInstantActionType "ConvertSquadMembersToMines" instantActionTriggerType "AlwaysPerform"spaceMineType "SpaceMinePsi"引号内填写外部的空雷entity文件名expiryTimeLevel:0 -1.000000Level:1 -1.000000Level:2 -1.000000Level:3 -1.000000 ConvertDamageToAntiMatterbuffInstantActionType "ConvertDamageToAntiMatter"instantActionTriggerType "OnDamageTaken"damageType "ENERGY"伤害类型ENERGY PHYSICAL antiMatterFromDamagePercLevel:0 0.250000Level:1 0.250000Level:2 0.250000Level:3 0.250000ColonizePlanet殖民buffInstantActionType "ColonizePlanet" instantActionTriggerType "AlwaysPerform"targetFilternumOwnerships 1ownership "NoOwner"numObjects 1object "Planet"numSpaces 1space "Normal"numConstraints 1constraint "IsColonizable"rangeLevel:0 5000.000000Level:1 5000.000000Level:2 5000.000000Level:3 5000.000000delayUntilColonization 2.000000entryVehicleType "ENTRYVEHICLE_COLONYPODPHASE" numEntryVehiclesLevel:0 5.000000Level:1 6.000000Level:2 7.000000Level:3 8.000000travelTime 30.000000entryVehicleLaunchInfoeffectAttachInfoattachType "Center"smallEffectName ""mediumEffectName ""largeEffectName ""soundID ""afterColonizeBuffType "BuffPlanetConstructionBoost" ChangePlayerIndexToFirstSpawner 改变目标舰船的所属buffInstantActionType "ChangePlayerIndexToFirstSpawner"instantActionTriggerType "OnDelay"delayTime 0.000000isPermanent TRUEfailIfNotEnoughShipSlots FALSEexperiencePercentageToAward 0.500000DoDamagebuffInstantActionType "DoDamage"instantActionTriggerType "OnDelay"delayTime 0.000000damageLevel:0 1250.000000Level:1 0.000000Level:2 0.000000Level:3 0.000000damageAffectType "AFFECTS_SHIELDS_AND_HULL"damageType "PHYSICAL"isDamageShared TRUEDoDamageToPlanetbuffInstantActionType "DoDamageToPlanet"instantActionTriggerType "OnDelay"delayTime 0.000000damageLevel:0 3500.000000Level:1 0.000000Level:2 0.000000Level:3 0.000000populationKilledLevel:0 150.000000Level:1 0.000000Level:2 0.000000Level:3 0.000000DoDamagePercOfCurrentHullbuffInstantActionType "DoDamagePercOfCurrentHull"instantActionTriggerType "OnHyperspaceExit"hullDamagePercLevel:0 0.300000Level:1 0.500000Level:2 0.500000Level:3 0.500000damageAffectType "AFFECTS_ONLY_HULL"damageType "ENERGY"isDamageShared TRUEDoInterrupt 打断技能buffInstantActionType "DoInterrupt"instantActionTriggerType "OnDelay"delayTime 0.000000DoInterruptUltimatebuffInstantActionType "DoInterruptUltimate"instantActionTriggerType "OnDelay"delayTime 0.000000DoAllegianceChangeToPlanet 改变行星忠诚度buffInstantActionType "DoAllegianceChangeToPlanet"instantActionTriggerType "OnDelay"delayTime 0.000000allegianceChangeLevel:0 -0.100000Level:1 -0.100000Level:2 -0.100000Level:3 -0.100000。