策划设计文档:(Design Document for:)游戏名称(Name of Game)一行注释,例如终极赛车游戏(One Liner, i.e. The Ultimate Racing Game)“这里该有一些有趣的东东”™(“Something funny here!”™)All work Copyright ©2001 by 你的公司名称(All work Copyright ©1999 by Your Company Name)作者: Chris Taylor译者:陈忾(wizard_kai)版本 # 1.00(Version # 1.00)Tuesday, April 26, 2022注:1、作者简介:气体动力游戏(游戏小组的名称)的奠基人和《横扫千军》的制造者。
(the founder of Gas Powered Games and creator of Total Annihilation. 引自的词典。
)2、文章简介:本文是一篇含盖性很强的设计文档模版。
主要向设计新手说明要如何书写设计文挡,以及要考虑到的主要问题。
3、译者声明:翻译这篇文章,全凭个人对游戏制作的执着。
其中不免有错误的地方,请谅解。
4、译者声明:我保留了英语原文,希望可以帮助你阅读。
^_^目录Table of Contents游戏名称(NEMA OF GAME) ______________________________________________ 1设计历程(DESIGN HISTORY) _____________________________________________ 5版本1.10(V ERSION 1.10)_____________________________________________ 5版本2.00(V ERSION 2.00) ______________________________________________ 5版本2.10(V ERSION 2.10) ______________________________________________ 5游戏概述(GAME OVERVIEW) _____________________________________________ 7哲学(P HILOSOPHY) ____________________________________________________ 7哲学观点 #1 (Philosophical point #1) ___________________________________ 7哲学观点 #2 (Philosophical point #2) ___________________________________ 7哲学观点 #3 (Philosophical point #3) ___________________________________ 7基本问题(C OMMON Q UESTIONS) ___________________________________________ 7这个游戏是什么?(What is the game?) __________________________________ 7为什么做这个游戏?(Why create this game?) _____________________________ 7这个游戏在哪里发生?(Where does the game take place?) ___________________ 7我要操作什么?(What do I control?) ____________________________________ 8我有几个角色可以选择?(How many characters do I control?) _________________ 8要点是什么?(What is the main focus?) _________________________________ 8与同类游戏有什么不同?(What’s different?) _______________________________ 8特色设置(FEATURE SET) ________________________________________________ 9特色概述(G ENERAL F EATURES) ____________________________________________ 9联网特色(M ULTI-PLAYER F EATURES) ________________________________________ 9编辑器(E DITOR) ______________________________________________________ 9玩游戏(G AME PLAY) ___________________________________________________ 9游戏世界(THE GAME WORLD) _________________________________________ 10概述(O VERVIEW) ______________________________________________________ 10 世界特色#1(W ORLD F EATURE #1) _______________________________________ 10 世界特色#2(W ORLD F EATURE #2) _______________________________________ 10 物质世界(T HE P HYSICAL W ORLD) _________________________________________ 10 概述(Overview) __________________________________________________ 10 关键场所(Key Locations) ____________________________________________ 10 游历(Travel) _____________________________________________________ 10 平衡(Scale) _____________________________________________________ 10 物品(Objects) ____________________________________________________ 11 气候(Weather) ___________________________________________________ 11 白天和黑夜(Day and Night) __________________________________________ 11 时间(Time) ______________________________________________________ 11 渲染系统(R ENDERING S YSTEM) __________________________________________ 11 概述(Overview) __________________________________________________ 11 2D/3D 渲染(2D/3D Rendering) ______________________________________ 11 视角(C AMERA) ______________________________________________________ 11 概述(Overview) __________________________________________________ 11 视角描述 #1(Camera Detail #1) ______________________________________ 11 视角描述 #2(Camera Detail #2) ______________________________________ 12 游戏引擎(G AME E NGINE) _______________________________________________ 12概述(Overview) __________________________________________________ 12 游戏引擎描述 #1(Game Engine Detail #1) ______________________________ 12 水(Water) ______________________________________________________ 12 碰撞检测(Collision Detection) ________________________________________ 12 照明模式(L IGHTING M ODELS) ___________________________________________ 12 概述(Overview) __________________________________________________ 12 照明模式描述 #1(Lighting Model Detail #1) _____________________________ 12 照明模式描述 #2(Lighting Model Detail #2) _____________________________ 12世界规划(THE WORLD LAYOUT) _________________________________________ 14概述(O VERVIEW) ____________________________________________________ 14 世界规划描述#1(W ORLD L AYOUT D ETAIL #1) _______________________________ 14 世界规划描述#2(W ORLD L AYOUT D ETAIL #2) _______________________________ 14游戏角色(GAME CHARACTERS) __________________________________________ 15概述(O VERVIEW) ____________________________________________________ 15 创建角色(C REATING A C HARACTER) ________________________________________ 15 敌人和怪物(E NEMIES AND M ONSTERS) _____________________________________ 15用户界面(USER INTERFACE) ____________________________________________ 16概述(O VERVIEW) ____________________________________________________ 16 用户界面描述#1(U SER I NTERFACE D ETAIL #1) _______________________________ 16 用户界面描述#2(U SER I NTERFACE D ETAIL #2) _______________________________ 16武器(WEAPONS) _____________________________________________________ 17概述(O VERVIEW) ____________________________________________________ 17 武器描述#1(W EAPONS D ETAILS #1) _____________________________________ 17 武器描述#2(W EAPONS D ETAILS #2) _____________________________________ 17音乐总谱和声音效果(MUSICAL SCORES AND SOUND EFFECTS)__________________ 18概述(O VERVIEW) ____________________________________________________ 18 CD音轨(R ED B OOK A UDIO) _____________________________________________ 18 3D音效(3D S OUND) _________________________________________________ 18 音效设计(S OUND D ESIGN) _____________________________________________ 18 单人游戏模式(SINGLE PLAYER GAME) _____________________________________ 19概述(O VERVIEW) ____________________________________________________ 19 单人游戏模式描述#1(S INGLE P LAYER G AME D ETAIL #1) ________________________ 19 单人游戏模式描述#2(S INGLE P LAYER G AME D ETAIL #2) ________________________ 19 故事(S TORY) _______________________________________________________ 19 游戏时间(H OURS OF G AME-PLAY) _________________________________________ 19 胜利条件(V ICTORY C ONDITIONS) _________________________________________ 19多人游戏模式(MULTI-PLAYER GAME) ______________________________________ 20概述(O VERVIEW) ____________________________________________________ 20 最大玩家数(M AX P LAYERS) _____________________________________________ 20 服务器(S ERVERS) ____________________________________________________ 20 定制(C USTOMIZATION) ________________________________________________ 20 互联网(I NTERNET) ___________________________________________________ 20 游戏站点(G AMING S ITES) ______________________________________________ 20 持续(P ERSISTENCE) __________________________________________________ 20 存档和读档(S AVING AND L OADING) _______________________________________ 20角色渲染(CHARACTER RENDERING) ______________________________________ 21概述(O VERVIEW) ____________________________________________________ 21 角色渲染描述#1(C HARACTER R ENDERING D ETAIL #1) __________________________ 21 角色渲染描述#2(C HARACTER R ENDERING D ETAIL #2) __________________________ 21世界编辑(WORLD EDITING) ____________________________________________ 22概述(O VERVIEW) ____________________________________________________ 22 世界编辑描述#1(W ORLD E DITING D ETAIL #1) _______________________________ 22 世界编辑描述#2(W ORLD E DITING D ETAIL #2) _______________________________ 22额外的、混杂的资源(EXTRA MISCELLANEOUS STUFF) _________________________ 23概述(O VERVIEW) ____________________________________________________ 23 我继续疯狂……(J UNK I AM WORKING ON…) _________________________________ 23“XYZ 附录”(“XYZ APPENDIX”) _________________________________________ 24 “目标附录”(“OBJECTS APPENDIX”) _____________________________________ 24 “用户界面附录”(“USER INTERFACE APPENDIX”) ___________________________ 24 “联网技术附录”(“NETWORKING APPENDIX”) ______________________________ 24 “角色渲染和动画附录”(“CHARACTER RENDERING AND ANIMATION APPEN DIX”) ______ 24 “故事附录”(“STORY APPENDIX”) _______________________________________ 24设计历程(Design History)这里放一个用来解释这个文档设计历程的摘要。