扫雷游戏VB设计实现最终界面如下:显然只需完成三个窗体的设计即可,具体设计界面和代码如下:一、主窗体(form10)设计界面:主窗体(form10)的代码:Dim d(11, 11) As IntegerDim k As IntegerDim v(100) As Integer '定义全局变量'Private Sub Command1_Click(Index As Integer)Timer1.Enabled = True '当点击任意一个命令按钮时(即开始游戏),则启动计时器' i = Index \ 10 + 1j = Index Mod 10 + 1 '将二维数组的元素与命令按钮一一对应'If d(i, j) = 1 Then '判断是否点到地雷'Timer1.Enabled = False '关闭计时器,游戏结束'For i = 1 To 10For j = 1 To 10n = 10 * (i - 1)m = j - 1If d(i, j) = 1 ThenCommand1.Item(m + n).Picture = LoadPicture(App.Path & "\2.jpg") '在按钮上显示地雷图片'End IfForm1.Show '弹出子窗体1(判断输赢)'Next jNext iElseIf v(Index) = Index + 1 Then '判断是否插上红旗或是问号图片'Command1.Item(Index).Picture = LoadPicture() '清除图片'Command1.Item(Index).Caption = f(i, j) '调用函数,显示周围地雷数'Command1.Item(Index).Enabled = False '将按钮设为不可用'Label7.Caption = Val(Label7.Caption) + 1v(Index) = 0End Ifh = s(i, j) '调用函数,显示周围的情况(边界)'For Y = 0 To 99If v(Y) = Y + 1 ThenCommand1.Item(Y).Enabled = True '如果是按钮插上了红旗则将按钮设置为可用'End IfNext YEnd IfFor k = 0 To 99If Command1.Item(k).Enabled = False Thenp = p + 1 '统计扫过的按钮个数'If p = 90 ThenFor Y = 0 To 100v(Y) = 0Next Y '将数组v的元素重新置0(此步目的为实现重玩而设)'Form2.Show '如果等于90个则结束游戏,弹出子窗体2(赢了)'End IfEnd IfNext kEnd SubPrivate Sub Command1_MouseUp(Index As Integer, Button As Integer, Shift As Integer, X As Single, Y As Single)If Button = 2 Then '右击鼠标'If v(Index) <> Index + 1 Then '判断是否已插上红旗'Command1.Item(Index).Picture = LoadPicture(App.Path & "\1.jpg") '插上红旗'v(Index) = Index + 1 '给数组元素赋值,以此实现按钮图片的切换或显示状态'Label7.Caption = Val(Label7.Caption) - 1 '在标签7中显示插上的红旗个数'ElseCommand1.Item(Index).Picture = LoadPicture(App.Path & "\3.jpg") '将问号图片替换红旗'Label7.Caption = Val(Label7.Caption) + 1v(Index) = 0End IfEnd IfFor i = 1 To 10For j = 1 To 10If d(i, j) = 1 Thenn = 10 * (i - 1)m = j - 1If v(m + n) = m + n + 1 Then c = c + 1If c = 10 ThenFor Y = 0 To 100v(Y) = 0Next Y '将数组v的元素重新置0(此步目的为实现重玩而设)'Form2.Show '如果等于90个则结束游戏,弹出子窗体2(赢了)'End IfEnd IfNext jNext iEnd SubPrivate Sub Form_Load()k = 0For i = 1 To 10For j = 1 To 10d(i, j) = 0 '将数组元素置0'Next jNext iDo While n <> 10Randomizei = Int(10 * Rnd + 1)j = Int(10 * Rnd + 1)If d(i, j) = 0 Then d(i, j) = 1: n = n + d(i, j) '产生十个随机数,即相当于十个地雷'Loopbel7.Caption = 10bel2.Caption = 0bel3.Caption = 0End SubFunction f(i, j) '定义一个函数求一个区域周围地雷的个数'f = f + d(i - 1, j - 1) + d(i - 1, j) + d(i - 1, j + 1) + d(i, j - 1)f = f + d(i, j + 1) + d(i + 1, j - 1) + d(i + 1, j) + d(i + 1, j + 1)End FunctionFunction s(i, j) '定义一个函数显示点击区域周围的情况(即边界)' For Y = 0 To 100If v(Y) = Y + 1 ThenCommand1.Item(Y).Enabled = False '如插上了红旗,则将按钮先设为不可用'End IfNext YIf f(i, j) <> 0 Then '函数嵌套,调用函数判断周围是否无地雷'n = 10 * (i - 1)m = j - 1Command1.Item(m + n).Picture = LoadPicture()Command1.Item(n + m).Caption = f(i, j)Command1.Item(n + m).Enabled = False '清除图片,显示地雷数,设置按钮不可用'ElseFor a = i - 1 To i + 1For b = j - 1 To j + 1If a <> 0 And b <> 11 And a <> 11 And b <> 0 Thenn = 10 * (a - 1)m = b - 1If Command1.Item(n + m).Enabled = True ThenCommand1.Item(m + n).Picture = LoadPicture()Command1.Item(n + m).Caption = f(a, b)Command1.Item(n + m).Enabled = False '清除图片,显示地雷数,设置按钮不可用'h = s(a, b) '调用函数本身,即实现递归'End IfEnd IfNext bNext aEnd IfEnd FunctionPrivate Sub Timer1_Timer() '设计一个计时器'Label2.Caption = Val(Label2.Caption) + 1Label3.Caption = Val(Label2.Caption) \ 60 + Val(Label3.Caption) Label2.Caption = Val(Label2.Caption) Mod 60End Sub二、子窗体一(form1)界面如下:子窗体一(form1)的代码:Private Sub Command1_Click()Unload Form10Unload form1Form10.ShowEnd SubPrivate Sub Command2_Click()Unload Form10Unload form1End SubPrivate Sub Command3_Click()For i = 0 To 99mand1.Item(i).Picture = LoadPicture() mand1.Item(i).Caption = ""mand1.Item(i).Enabled = TrueNext ibel7.Caption = 10bel2.Caption = 0bel3.Caption = 0Unload form1End Sub三、子窗体(form2)界面如下:子窗体二(form2)的代码:Private Sub Command1_Click() Unload Form10Form10.ShowUnload form2End SubPrivate Sub Command2_Click() Unload Form10Unload form2End SubPrivate Sub Command3_Click() For i = 0 To 99mand1.Item(i).Picture = LoadPicture()mand1.Item(i).Caption = ""mand1.Item(i).Enabled = TrueNext iUnload form2bel7.Caption = 10bel2.Caption = 0bel3.Caption = 0End Sub注释:共三个窗体(这里是form10、form1、form2)、三个标签(这里是label2、label3、label7)设计时,根据具体的情况对应修改即可。